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Xamarin C# Android And Parse - Downloading A Parsefile Inside A Parseobject

I previously made a post asking how to send a .3gpp audio file up to the parse cloud here: Xamarin C# Android - converting .3gpp audio to bytes & sending to parseObject I have

Solution 1:

this line will return a collection of results

IEnumerable<ParseFile> results =await query.FindAsync();

you either need to iterate through them with foreach, or just pick the first one

// for testing, just pick the first oneif (results.Count > 0) {

  var result = results[0];

  byte[] data = awaitnew HttpClient().GetByteArrayAsync(result.Url);

  File.WriteAllBytes(some_path_to_a_temp_file, data);

  // at this point, you can just initialize your player with the audio file path and play as normal

}

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