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Showing posts with the label Graphics

Does Android Have *native* Support Svg Image As Drawable Resources (icons)?

I'm reading and watching UI tutorial. They all talk about the fact that you need to be aware of… Read more Does Android Have *native* Support Svg Image As Drawable Resources (icons)?

Writing A Script To Output Frame Rate/dropped Frame Statistics On Android

I would like to analyze the maximum frame rate when I run a few applications such as games and vide… Read more Writing A Script To Output Frame Rate/dropped Frame Statistics On Android

What Is A Possible Way To Make Game Graphics For Corona Sdk?

I have been developing a simple iPhone/Android game with Corona SDK. The game itself does not use … Read more What Is A Possible Way To Make Game Graphics For Corona Sdk?

How To Combine Two Opaque Bitmaps Into One With Alpha Channel?

I have a PNG file with transparency that I'm using as OpenGL texture. I load it in Bitmap with … Read more How To Combine Two Opaque Bitmaps Into One With Alpha Channel?

Draw Circle Where User Touches Screen

I draw a circle where the user touches a image view. It draws the circle fine, but it is not where … Read more Draw Circle Where User Touches Screen

Can We Have Two Canvases In An Activity ? (or) Having A Canvas Outside The Ondraw() Is Not Working

@Override protected void onDraw(Canvas canvas) { // Draw graphic objects .… Read more Can We Have Two Canvases In An Activity ? (or) Having A Canvas Outside The Ondraw() Is Not Working

How Do I Draw A Curve Through Tree Points In Android?

I need to connect three points by a smooth curve. I've looked at the same questions already ans… Read more How Do I Draw A Curve Through Tree Points In Android?

Android Bitmap/canvas Offset After Scale

If I have a canvas, on which I draw a Bitmap like this: canvas.drawBitmap(bmLargeImage, srcRect, de… Read more Android Bitmap/canvas Offset After Scale