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Showing posts with the label Opengl Es

How Is It Possible To Pause An Action Of An Actor In Libgdx?

I added the following action to my actor: this.addAction(sequence(delay(0.5f), alpha(1, 2), delay(2… Read more How Is It Possible To Pause An Action Of An Actor In Libgdx?

Diffuse Shader For Opengl Es 2.0: Light Changes With Camera Movement (vuforia On Android)

As a starting point I use the Vuforia (version 4) sample called MultiTargets which tracks a 3d phys… Read more Diffuse Shader For Opengl Es 2.0: Light Changes With Camera Movement (vuforia On Android)

Load Bitmap From Sd Card Don't Work

I have some problem show images from sd card, i try to load bitmap into imageview. This is the co… Read more Load Bitmap From Sd Card Don't Work

Android Displays Black Rectangles Instead Of Drawable Images After Opening Opengl Context

I am developing a simple Android app that has a few Activities, say: A, B, C, and D. *Activity A* i… Read more Android Displays Black Rectangles Instead Of Drawable Images After Opening Opengl Context

Classcaseexception On Gl11extensionpack. Rendering To Texture On Opengl Android

I'm trying to render to a texture (really thought it would be easier than this!) I found this r… Read more Classcaseexception On Gl11extensionpack. Rendering To Texture On Opengl Android

Android Opengles 1.0 Game Displays Black Screen On Nexus 7

I've made a game that uses OpenGL 1.0 on Android. It works fine on my Android 2.3 phone but dis… Read more Android Opengles 1.0 Game Displays Black Screen On Nexus 7

Glgetintegerv / Glgetfloatv Android Ndk

I am currently porting a game using the NDK. I am using native OpenGL, and am having problems using… Read more Glgetintegerv / Glgetfloatv Android Ndk

Mixing Android Views And Glsurfaceview

I'm currently working on a game and I would hate to get halfway through and find that the what … Read more Mixing Android Views And Glsurfaceview